Field guide to The Bazaar, the Tempo game. Not the restaurant, the magazine, or Cafe Bazaar.

Enchantments

An item holds one enchantment. A new one replaces the old one. That rule is shared. The effect line is what changes. I list 13 because BazaarDB's item panel includes Mossy and the wiki's enchantment page still lists 12.

Official Steam screenshot of The Bazaar
Official Steam screenshot of The Bazaar
Official Steam screenshot of The Bazaar
Official Steam screenshot of The Bazaar

Regen is not damage

Shielded grants shield equal to five times Regen. Restorative heals for five times Regen. Fiery sets Burn equal to Regen. Obsidian, only on weapons, deals damage equal to five times Regen. Mossy doubles Regen. If a card has no cooldown, like Crow's Nest, a Regen enchantment is a defensive multiplier, not a faster attack. People searching "regen enchant crows nest" usually want that distinction, and the Crow's Nest page walks the Vanessa case.

Heavy adds a 1-second Slow, Icy freezes and doubles the duration, Turbo adds a 1-second Haste, Toxic doubles poison, Shiny adds a multicast, Radiant blocks freeze, slow, and destroy, Deadly adds 50% crit chance, Golden doubles value. Those glosses follow the wiki plus the Mossy row from the database. Where the two lists disagree, I keep Mossy and I say the wiki lacks it.

enchantments from the public card list, checked 2026-11-08. Empty cells were not published in that row.
Name EffectBest on Source status
Heavy Adds or upgrades Slow on the item (1s).Slow synergy 2 sources
Icy Adds or upgrades Freeze; Freeze lasts twice as long.Freeze/control 2 sources
Turbo Adds or upgrades Haste (1s).Cooldown acceleration 2 sources
Shielded Grants Shield equal to 5x the item's Regen.Regen/Shield 2 sources
Restorative Grants Heal equal to 5x the item's Regen.Regen/Heal 2 sources
Toxic Doubles the item's Poison.Poison 2 sources
Fiery Adds Burn equal to the item's Regen.Burn 2 sources
Shiny +1 Multicast.Damage/trigger density 2 sources
Radiant Item cannot be Frozen, Slowed or Destroyed.Protection 2 sources
Deadly +50% Crit Chance.Crit 2 sources
Obsidian Weapon only: deal Damage equal to 5x the item's Regen.Weapon/Regen 2 sources
Mossy Doubles the item's Regen.Regen 2 sources
Golden Doubles the item's Value.Economy 2 sources

Questions

How do enchantments work?

One per item. The new enchantment replaces the previous one. Effects are in the table.

Does Regen enchantment add damage?

Only Obsidian does that, and only on a weapon. Shielded and Restorative spend Regen on shield and heal.

Sources